
More than half of the existing Rome II formations either did nothing or were broken and causing crashes, so these are the ones that still work mostly as intended. These formations are not actually made for Warhammer (they are leftovers from Rome II or Attila) and thus are not optimized at all for it, so some bugs entirely expected.

All my tests whether units are capable of supporting a formation at all are done based on fresh units and Ultra unit size.Ĭompatibility & Known IssuesThis mod should be compatible with all other mods. If the unit is very small by default or lost many men, certain formations may be not possible until you increase the unit size or the unit has recovered. What formations are available to you depends on the race you play as well as the individual unit, so for example most of the main Empire and Dwarf units are capable of several formations each, while Vampires have fewer and only available for their more advanced minions and most Orcs are only capable of getting into one very basic formation.įor most core game units to be able to use formations, you will require at least medium unit size in your graphics settings.

Formation AvailabilityThese formations are a fully optional extra bit of micromanagement that gives you useful bonuses if you utilize them, but if you activate this mod and choose to not use them yourself, most AI factions will use some of them against you to provide more of a challenge.
